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Trapped in Class (Video Game Elementary)

ISBN-10: 1957463007
ISBN-13:978-1957463001
Publisher:Yellow Morning Press (April 12, 2022)
Language:English
Hardcover: 220 pages
Reading Age :None
Dimesnios:5 x 0.63 x 8 inches
Item Weight:12 ounces

$15.99 $12.79

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SKU9781957463001

Description

Age Level: 7-11 For kids who love video games! Easy to read. Impossible to put down! 10-year-old Connor Lamb has it made. Thanks to the geniuses at Atensoft, Inc., Connor’s fourth-grade class is now completely online – inside a cutting-edge, virtual-reality video game! Connor has his own avatar. He can store items, hunt mobs, even join the after-school Swords Team. The only problem? His actual classes! So when a mysterious glitch sees Connor literally trapped in his classroom, caught in a time loop no one else seems to notice, Connor has two options: – Die of boredom. – Break out! You’re an ace gamer in a video game world. Which would you choose? Armed with only a Wolf Buster Sword and his Level 2 avatar, Connor ditches class, braves detention, and embarks on a daring quest across his suddenly monster-infested campus, which might just be under attack … Featuring: – Gaming-style Quest Logs. – Snarky Spirit Weapons. – Characters gaining Levels, Loot and Abilities. – Monsters! So. Many. Monsters. Don’t miss this epic underdog story for the digital era. The legend of Connor Lamb starts right now! Packed with humor, heart, and pulse-pounding action, Video Game Elementary is the perfect bridge between early readers and middle grade. Reluctant readers who play Minecraft, Roblox and Among Us will be hooked!

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Hardcover

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